Pokemon Champions M-B Abilities ◆ VGC · Regulation M-B · Season 03

All Abilities - Pokemon Champions M-B

Every ability available in Pokemon Champions M-B, sorted by competitive usage. Find weather setters, speed boosts, redirection, and defensive abilities with usage rates pulled directly from tournament battle data. Click any ability to see which Pokemon carry it.

Name ↕ Description Usage Meta % ↕
Adaptability
This Pokemon's same-type attack bonus (STAB) is 2 instead of 1.5.
5.4%
Aerilate
This Pokemon's Normal-type moves become Flying type and have 1.2x power.
0.3%
Aftermath
If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.
Air Lock
While this Pokemon is active, the effects of weather conditions are disabled.
Analytic
This Pokemon's attacks have 1.3x power if it is the last to move in a turn.
Anger Point
If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.
Anger Shell
At 1/2 or less of this Pokemon's max HP: +1 Atk, Sp. Atk, Spe, and -1 Def, Sp. Def.
Anticipation
On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.
Arena Trap
Prevents opposing Pokemon from choosing to switch out unless they are airborne.
Armor Tail
This Pokemon and its allies are protected from opposing priority moves.
3.1%
Aroma Veil
Protects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.
0.1%
As One (Glastrier)
Combination of the Unnerve and Chilling Neigh Abilities.
As One (Spectrier)
Combination of the Unnerve and Grim Neigh Abilities.
Aura Break
While this Pokemon is active, the Dark Aura and Fairy Aura power modifier is 0.75x.
Bad Dreams
Causes sleeping foes to lose 1/8 of their max HP at the end of each turn.
Ball Fetch
No competitive use.
Battery
This Pokemon's allies have the power of their special attacks multiplied by 1.3.
Battle Armor
This Pokemon cannot be struck by a critical hit.
Battle Bond
After KOing a Pokemon: raises Attack, Sp. Atk, Speed by 1 stage. Once per battle.
Beads of Ruin
Active Pokemon without this Ability have their Special Defense multiplied by 0.75.
Beast Boost
This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.
Berserk
This Pokemon's Sp. Atk is raised by 1 when it reaches 1/2 or less of its max HP.
0.5%
Big Pecks
Prevents other Pokemon from lowering this Pokemon's Defense stat stage.
Blaze
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Fire attacks.
0.1%
Bulletproof
This Pokemon is immune to bullet moves.
0.2%
Cheek Pouch
If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.
Chilling Neigh
This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.
Chlorophyll
If Sunny Day is active, this Pokemon's Speed is doubled.
0.4%
Clear Body
Prevents other Pokemon from lowering this Pokemon's stat stages.
0.8%
Cloud Nine
While this Pokemon is active, the effects of weather conditions are disabled.
0.6%
Color Change
This Pokemon's type changes to the type of a move it's hit by, unless it has the type.
Comatose
This Pokemon cannot be statused, and is considered to be asleep.
Commander
If ally is Dondozo: this Pokemon cannot act or be hit, +2 to all Dondozo's stats.
Competitive
This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.
1.7%
Compound Eyes
This Pokemon's moves have their accuracy multiplied by 1.3.
1.5%
Contrary
If this Pokemon has a stat stage raised it is lowered instead, and vice versa.
Corrosion
This Pokemon can poison or badly poison a Pokemon regardless of its typing.
Costar
On switch-in, this Pokemon copies all of its ally's stat stage changes.
Cotton Down
If this Pokemon is hit, it lowers the Speed of all other Pokemon on the field 1 stage.
Cud Chew
If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.
Curious Medicine
On switch-in, this Pokemon's allies have their stat stages reset to 0.
Cursed Body
If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.
0.4%
Cute Charm
30% chance of infatuating Pokemon of the opposite gender if they make contact.
Damp
Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.
Dancer
After another Pokemon uses a dance move, this Pokemon uses the same move.
Dark Aura
While this Pokemon is active, a Dark move used by any Pokemon has 1.33x power.
Dauntless Shield
On switch-in, this Pokemon's Defense is raised by 1 stage. Once per battle.
Dazzling
This Pokemon and its allies are protected from opposing priority moves.
Defeatist
While this Pokemon has 1/2 or less of its max HP, its Attack and Sp. Atk are halved.
Defiant
This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
4.5%
Delta Stream
On switch-in, strong winds begin until this Ability is not active in battle.
Desolate Land
On switch-in, extremely harsh sunlight begins until this Ability is not active in battle.
Disguise
(Mimikyu only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.
0.6%
Download
On switch-in, Attack or Sp. Atk is raised 1 stage based on the foes' weaker Defense.
Dragon's Maw
This Pokemon's offensive stat is multiplied by 1.5 while using a Dragon-type attack.
Drizzle
On switch-in, this Pokemon summons Rain Dance.
3.1%
Drought
On switch-in, this Pokemon summons Sunny Day.
4.7%
Dry Skin
This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25x by Fire, 1/8 by Sun.
0.6%
Early Bird
This Pokemon's sleep counter drops by 2 instead of 1.
Earth Eater
This Pokemon heals 1/4 of its max HP when hit by Ground moves; Ground immunity.
0.5%
Effect Spore
30% chance of poison/paralysis/sleep on others making contact with this Pokemon.
Electric Surge
On switch-in, this Pokemon summons Electric Terrain.
Electromorphosis
This Pokemon gains the Charge effect when it takes a hit from an attack.
0.6%
Embody Aspect (Cornerstone)
On switch-in, this Pokemon's Defense is raised by 1 stage.
Embody Aspect (Hearthflame)
On switch-in, this Pokemon's Attack is raised by 1 stage.
Embody Aspect (Teal)
On switch-in, this Pokemon's Speed is raised by 1 stage.
Embody Aspect (Wellspring)
On switch-in, this Pokemon's Special Defense is raised by 1 stage.
Emergency Exit
This Pokemon switches out when it reaches 1/2 or less of its maximum HP.
Fairy Aura
While this Pokemon is active, a Fairy move used by any Pokemon has 1.33x power.
3.7%
Filter
This Pokemon receives 3/4 damage from supereffective attacks.
0.7%
Flame Body
30% chance a Pokemon making contact with this Pokemon will be burned.
0.5%
Flare Boost
While this Pokemon is burned, its special attacks have 1.5x power.
Flash Fire
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
0.8%
Flower Gift
If user is Cherrim and Sunny Day is active, it and allies' Attack and Sp. Def are 1.5x.
Flower Veil
This side's Grass types can't have stats lowered or status inflicted by other Pokemon.
0.6%
Fluffy
This Pokemon takes 1/2 damage from contact moves, 2x damage from Fire moves.
Forecast
Castform's type changes to the current weather condition's type, except Sandstorm.
Forewarn
On switch-in, this Pokemon is alerted to the foes' move with the highest power.
Friend Guard
This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
1.8%
Frisk
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
0.4%
Full Metal Body
Prevents other Pokemon from lowering this Pokemon's stat stages.
Fur Coat
This Pokemon's Defense is doubled.
Gale Wings
If this Pokemon is at full HP, its Flying-type moves have their priority increased by 1.
1.9%
Galvanize
This Pokemon's Normal-type moves become Electric type and have 1.2x power.
Gluttony
This Pokemon eats Berries at 1/2 max HP or less instead of their usual 1/4 max HP.
Good as Gold
This Pokemon is immune to Status moves.
Gooey
Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.
0.1%
Gorilla Tactics
This Pokemon's Attack is 1.5x, but it can only select the first move it executes.
Grass Pelt
If Grassy Terrain is active, this Pokemon's Defense is multiplied by 1.5.
Grassy Surge
On switch-in, this Pokemon summons Grassy Terrain.
Grim Neigh
This Pokemon's Sp. Atk is raised by 1 stage if it attacks and KOes another Pokemon.
Guard Dog
Immune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.
Gulp Missile
When hit after Surf/Dive, attacker takes 1/4 max HP and -1 Defense or paralysis.
Guts
If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.
0.1%
Hadron Engine
On switch-in, summons Electric Terrain. During Electric Terrain, Sp. Atk is 1.3333x.
Harvest
If last item used is a Berry, 50% chance to restore it each end of turn. 100% in Sun.
Healer
30% chance this Pokemon's ally has its status cured at the end of each turn.
0.4%
Heatproof
Fire damage against this Pokemon is dealt with 1/2 offensive stat; 1/2 burn damage.
Heavy Metal
This Pokemon's weight is doubled.
Honey Gather
No competitive use.
Hospitality
On switch-in, this Pokemon restores 1/4 of its ally's maximum HP, rounded down.
3.4%
Huge Power
This Pokemon's Attack is doubled.
0.9%
Hunger Switch
If Morpeko, it changes between Full Belly and Hangry Mode at the end of each turn.
Hustle
This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x.
Hydration
This Pokemon has its status cured at the end of each turn if Rain Dance is active.
Hyper Cutter
Prevents other Pokemon from lowering this Pokemon's Attack stat stage.
0.2%
Ice Body
If Snow is active, this Pokemon heals 1/16 of its max HP each turn.
Ice Face
If Eiscue, the first physical hit it takes deals 0 damage. Effect is restored in Snow.
Ice Scales
This Pokemon receives 1/2 damage from special attacks.
Illuminate
This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Illusion
This Pokemon appears as the last Pokemon in the party until it takes direct damage.
0.8%
Immunity
This Pokemon cannot be poisoned. Gaining this Ability while poisoned cures it.
Imposter
On switch-in, this Pokemon Transforms into the opposing Pokemon that is facing it.
0.3%
Infiltrator
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
0.1%
Innards Out
If this Pokemon is KOed with a move, that move's user loses an equal amount of HP.
0.3%
Inner Focus
This Pokemon cannot be made to flinch. Immune to Intimidate.
0.7%
Insomnia
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
0.5%
Intimidate
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
4.0%
Intrepid Sword
On switch-in, this Pokemon's Attack is raised by 1 stage. Once per battle.
Iron Barbs
Pokemon making contact with this Pokemon lose 1/8 of their max HP.
Iron Fist
This Pokemon's punch-based attacks have 1.2x power. Sucker Punch is not boosted.
0.9%
Justified
This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.
Keen Eye
This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Klutz
This Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.
Leaf Guard
If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
Levitate
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
3.0%
Libero
This Pokemon's type changes to the type of the move it is using. Once per switch-in.
Light Metal
This Pokemon's weight is halved.
Lightning Rod
This Pokemon draws Electric moves to itself to raise Sp. Atk by 1; Electric immunity.
0.3%
Limber
This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.
Lingering Aroma
Making contact with this Pokemon has the attacker's Ability become Lingering Aroma.
Liquid Ooze
This Pokemon damages those draining HP from it for as much as they would heal.
Liquid Voice
This Pokemon's sound-based moves become Water type.
1.1%
Long Reach
This Pokemon's attacks do not make contact with the target.
Magic Bounce
This Pokemon blocks certain Status moves and bounces them back to the user.
0.7%
Magic Guard
This Pokemon can only be damaged by direct attacks.
0.2%
Magician
If this Pokemon has no item, it steals the item off a Pokemon it hits with an attack.
Magma Armor
This Pokemon cannot be frozen. Gaining this Ability while frozen cures it.
Magnet Pull
Prevents opposing Steel-type Pokemon from choosing to switch out.
Marvel Scale
If this Pokemon has a non-volatile status condition, its Defense is multiplied by 1.5.
Mega Launcher
This Pokemon's pulse moves have 1.5x power. Heal Pulse heals 3/4 target's max HP.
2.1%
Merciless
This Pokemon's attacks are critical hits if the target is poisoned.
0.1%
Mimicry
This Pokemon's types change to match the Terrain. Type reverts when Terrain ends.
Mind's Eye
Fighting, Normal moves hit Ghost. Accuracy can't be lowered, ignores evasiveness.
Minus
If an active ally has this Ability or the Plus Ability, this Pokemon's Sp. Atk is 1.5x.
Mirror Armor
If this Pokemon's stat stages would be lowered, the attacker's are lowered instead.
1.5%
Misty Surge
On switch-in, this Pokemon summons Misty Terrain.
Mold Breaker
This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
0.3%
Moody
Boosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.
Motor Drive
This Pokemon's Speed is raised 1 stage if hit by an Electric move; Electric immunity.
Mountaineer
On switch-in, this Pokemon avoids all Rock-type attacks and Stealth Rock.
Moxie
This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.
0.2%
Multiscale
If this Pokemon is at full HP, damage taken from attacks is halved.
2.5%
Multitype
If this Pokemon is an Arceus, its type changes to match its held Plate.
Mummy
Pokemon making contact with this Pokemon have their Ability changed to Mummy.
0.3%
Mycelium Might
This Pokemon's Status moves go last in their priority bracket and ignore Abilities.
Natural Cure
This Pokemon has its non-volatile status condition cured when it switches out.
Neuroforce
This Pokemon's attacks that are super effective against the target do 1.25x damage.
Neutralizing Gas
While this Pokemon is active, Abilities have no effect.
No Ability
Does nothing.
No Guard
Every move used by or against this Pokemon will always hit.
0.7%
Normalize
This Pokemon's moves are changed to be Normal type and have 1.2x power.
Oblivious
This Pokemon cannot be infatuated or taunted. Immune to Intimidate.
0.6%
Opportunist
When an opposing Pokemon has a stat stage raised, this Pokemon copies the effect.
Orichalcum Pulse
On switch-in, summons Sunny Day. During Sunny Day, Attack is 1.3333x.
Overcoat
This Pokemon is immune to powder moves, Sandstorm damage, and Effect Spore.
0.2%
Overgrow
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Grass attacks.
0.4%
Own Tempo
This Pokemon cannot be confused. Immune to Intimidate.
0.1%
Parental Bond
This Pokemon's damaging moves hit twice. The second hit has its damage quartered.
1.8%
Pastel Veil
This Pokemon and its allies cannot be poisoned. On switch-in, cures poisoned allies.
Perish Body
Making contact with this Pokemon starts the Perish Song effect for it and the attacker.
Persistent
When used, Gravity/Heal Block/Safeguard/Tailwind/Room effects last 2 more turns.
Pickpocket
If this Pokemon has no item and is hit by a contact move, it steals the attacker's item.
0.4%
Pickup
If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
Pixilate
This Pokemon's Normal-type moves become Fairy type and have 1.2x power.
3.6%
Plus
If an active ally has this Ability or the Minus Ability, this Pokemon's Sp. Atk is 1.5x.
Poison Heal
This Pokemon is healed by 1/8 of its max HP each turn when poisoned; no HP loss.
Poison Point
30% chance a Pokemon making contact with this Pokemon will be poisoned.
Poison Puppeteer
Pecharunt: If this Pokemon poisons a target, the target also becomes confused.
Poison Touch
This Pokemon's contact moves have a 30% chance of poisoning.
0.5%
Power Construct
If Zygarde 10%/50%, changes to Complete if at 1/2 max HP or less at end of turn.
Power Spot
This Pokemon's allies have the power of their moves multiplied by 1.3.
Power of Alchemy
This Pokemon copies the Ability of an ally that faints.
Prankster
This Pokemon's Status moves have priority raised by 1, but Dark types are immune.
4.0%
Pressure
If this Pokemon is the target of a foe's move, that move loses one additional PP.
0.1%
Primordial Sea
On switch-in, heavy rain begins until this Ability is not active in battle.
Prism Armor
This Pokemon receives 3/4 damage from supereffective attacks.
Propeller Tail
This Pokemon's moves cannot be redirected to a different target by any effect.
Protean
This Pokemon's type changes to the type of the move it is using. Once per switch-in.
0.8%
Protosynthesis
Sunny Day active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.
Psychic Surge
On switch-in, this Pokemon summons Psychic Terrain.
Punk Rock
This Pokemon receives 1/2 damage from sound moves. Its own have 1.3x power.
Pure Power
This Pokemon's Attack is doubled.
Purifying Salt
Ghost damage to this Pokemon dealt with a halved offensive stat; can't be statused.
Quark Drive
Electric Terrain active or Booster Energy used: highest stat is 1.3x, or 1.5x if Speed.
Queenly Majesty
This Pokemon and its allies are protected from opposing priority moves.
1.0%
Quick Draw
This Pokemon has a 30% chance to move first in its priority bracket with attacking moves.
Quick Feet
If this Pokemon is statused, its Speed is 1.5x; ignores Speed drop from paralysis.
RKS System
If this Pokemon is a Silvally, its type changes to match its held Memory.
Rain Dish
If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.
Rattled
Speed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
Rebound
On switch-in, blocks certain status moves and bounces them back to the user.
Receiver
This Pokemon copies the Ability of an ally that faints.
Reckless
This Pokemon's attacks with recoil or crash damage have 1.2x power; not Struggle.
Refrigerate
This Pokemon's Normal-type moves become Ice type and have 1.2x power.
Regenerator
This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
0.8%
Ripen
When this Pokemon eats certain Berries, the effects are doubled.
Rivalry
This Pokemon's attacks do 1.25x on same gender targets; 0.75x on opposite gender.
Rock Head
This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.
0.3%
Rocky Payload
This Pokemon's offensive stat is multiplied by 1.5 while using a Rock-type attack.
Rough Skin
Pokemon making contact with this Pokemon lose 1/8 of their max HP.
4.8%
Run Away
No competitive use.
Sand Force
This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
0.4%
Sand Rush
If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
1.4%
Sand Spit
When this Pokemon is hit by an attack, the effect of Sandstorm begins.
Sand Stream
On switch-in, this Pokemon summons Sandstorm.
2.1%
Sand Veil
If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
0.1%
Sap Sipper
This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
Schooling
If user is Wishiwashi, changes to School Form if it has > 1/4 max HP, else Solo Form.
Scrappy
Fighting, Normal moves hit Ghost. Immune to Intimidate.
1.7%
Screen Cleaner
On switch-in, the effects of Aurora Veil, Light Screen, and Reflect end for both sides.
Seed Sower
When this Pokemon is hit by an attack, the effect of Grassy Terrain begins.
Serene Grace
This Pokemon's moves have their secondary effect chance doubled.
Shadow Shield
If this Pokemon is at full HP, damage taken from attacks is halved.
Shadow Tag
Prevents foes from choosing to switch unless they also have this Ability.
1.8%
Sharpness
This Pokemon's slicing moves have their power multiplied by 1.5.
1.5%
Shed Skin
This Pokemon has a 33% chance to have its status cured at the end of each turn.
Sheer Force
This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.
0.7%
Shell Armor
This Pokemon cannot be struck by a critical hit.
0.1%
Shield Dust
This Pokemon is not affected by the secondary effect of another Pokemon's attack.
Shields Down
If Minior, switch-in/end of turn it changes to Core at 1/2 max HP or less, else Meteor.
Simple
When one of this Pokemon's stat stages is raised or lowered, the amount is doubled.
Skill Link
This Pokemon's multi-hit attacks always hit the maximum number of times.
0.4%
Slow Start
On switch-in, this Pokemon's Attack and Speed are halved for 5 turns.
Slush Rush
If Snow is active, this Pokemon's Speed is doubled.
Sniper
If this Pokemon strikes with a critical hit, the damage is multiplied by 1.5.
Snow Cloak
If Snow is active, this Pokemon's evasiveness is 1.25x.
0.1%
Snow Warning
On switch-in, this Pokemon summons Snow.
2.5%
Solar Power
If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.
0.1%
Solid Rock
This Pokemon receives 3/4 damage from supereffective attacks.
0.3%
Soul-Heart
This Pokemon's Special Attack is raised by 1 stage when another Pokemon faints.
Soundproof
This Pokemon is immune to sound-based moves, unless it used the move.
1.4%
Speed Boost
This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
1.1%
Stakeout
This Pokemon's offensive stat is doubled against a target that switched in this turn.
Stall
This Pokemon moves last among Pokemon using the same or greater priority moves.
Stalwart
This Pokemon's moves cannot be redirected to a different target by any effect.
0.3%
Stamina
This Pokemon's Defense is raised by 1 stage after it is damaged by a move.
2.7%
Stance Change
If Aegislash, changes Forme to Blade before attacks and Shield before King's Shield.
2.1%
Static
30% chance a Pokemon making contact with this Pokemon will be paralyzed.
Steadfast
If this Pokemon flinches, its Speed is raised by 1 stage.
Steam Engine
This Pokemon's Speed is raised by 6 stages after it is damaged by Fire/Water moves.
Steelworker
This Pokemon's offensive stat is multiplied by 1.5 while using a Steel-type attack.
Steely Spirit
This Pokemon and its allies' Steel-type moves have their power multiplied by 1.5.
Stench
This Pokemon's attacks without a chance to flinch gain a 10% chance to flinch.
Sticky Hold
This Pokemon cannot lose its held item due to another Pokemon's Ability or attack.
Storm Drain
This Pokemon draws Water moves to itself to raise Sp. Atk by 1; Water immunity.
Strong Jaw
This Pokemon's bite-based attacks have 1.5x power. Bug Bite is not boosted.
Sturdy
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
0.4%
Suction Cups
This Pokemon cannot be forced to switch out by another Pokemon's attack or item.
Super Luck
This Pokemon's critical hit ratio is raised by 1 stage.
Supersweet Syrup
On switch-in, this Pokemon lowers the evasiveness of opponents 1 stage. Once per battle.
Supreme Overlord
This Pokemon's moves have 10% more power for each fainted ally, up to 5 allies.
0.4%
Surge Surfer
If Electric Terrain is active, this Pokemon's Speed is doubled.
Swarm
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Bug attacks.
Sweet Veil
This Pokemon and its allies cannot fall asleep; those already asleep do not wake up.
0.1%
Swift Swim
If Rain Dance is active, this Pokemon's Speed is doubled.
0.4%
Sword of Ruin
Active Pokemon without this Ability have their Defense multiplied by 0.75.
Symbiosis
If an ally uses its item, this Pokemon gives its item to that ally immediately.
Synchronize
If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Tablets of Ruin
Active Pokemon without this Ability have their Attack multiplied by 0.75.
Tangled Feet
This Pokemon's evasiveness is doubled as long as it is confused.
Tangling Hair
Pokemon making contact with this Pokemon have their Speed lowered by 1 stage.
Technician
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
1.1%
Telepathy
This Pokemon does not take damage from attacks made by its allies.
0.3%
Tera Shell
Terapagos: If full HP, attacks taken have 0.5x effectiveness unless naturally immune.
Tera Shift
If this Pokemon is a Terapagos, it transforms into its Terastal Form on entry.
Teraform Zero
Terapagos: Terastallizing ends the effects of weather and terrain. Once per battle.
Teravolt
This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
Thermal Exchange
This Pokemon's Attack is raised by 1 when damaged by Fire moves; can't be burned.
Thick Fat
Fire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.
1.9%
Tinted Lens
This Pokemon's attacks that are not very effective on a target deal double damage.
Torrent
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.
0.1%
Tough Claws
This Pokemon's contact moves have their power multiplied by 1.3.
2.9%
Toxic Boost
While this Pokemon is poisoned, its physical attacks have 1.5x power.
Toxic Chain
This Pokemon's attacks have a 30% chance of badly poisoning.
Toxic Debris
If this Pokemon is hit by a physical attack, Toxic Spikes are set on the opposing side.
2.0%
Trace
On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.
0.2%
Transistor
This Pokemon's offensive stat is multiplied by 1.3 while using an Electric-type attack.
Triage
This Pokemon's healing moves have their priority increased by 3.
Truant
This Pokemon skips every other turn instead of using a move.
Turboblaze
This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
Unaware
This Pokemon ignores other Pokemon's stat stages when taking or doing damage.
0.6%
Unburden
Speed is doubled on held item loss; boost is lost if it switches, gets new item/Ability.
3.6%
Unnerve
While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
1.4%
Unseen Fist
This Pokemon's contact moves ignore the target's protection, except Max Guard.
0.5%
Vessel of Ruin
Active Pokemon without this Ability have their Special Attack multiplied by 0.75.
Victory Star
This Pokemon and its allies' moves have their accuracy multiplied by 1.1.
Vital Spirit
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Volt Absorb
This Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.
0.2%
Wandering Spirit
Pokemon making contact with this Pokemon have their Ability swapped with this one.
0.3%
Water Absorb
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
Water Bubble
This Pokemon's Water power is 2x; it can't be burned; Fire power against it is halved.
0.7%
Water Compaction
This Pokemon's Defense is raised 2 stages after it is damaged by a Water-type move.
Water Veil
This Pokemon cannot be burned. Gaining this Ability while burned cures it.
Weak Armor
If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
0.1%
Well-Baked Body
This Pokemon's Defense is raised 2 stages if hit by a Fire move; Fire immunity.
White Smoke
Prevents other Pokemon from lowering this Pokemon's stat stages.
Wimp Out
This Pokemon switches out when it reaches 1/2 or less of its maximum HP.
Wind Power
This Pokemon gains the Charge effect when hit by a wind move or Tailwind begins.
Wind Rider
Attack raised by 1 if hit by a wind move or Tailwind begins. Wind move immunity.
Wonder Guard
This Pokemon can only be damaged by supereffective moves and indirect damage.
Wonder Skin
Status moves with accuracy checks are 50% accurate when used on this Pokemon.
Zen Mode
If Darmanitan, at end of turn changes Mode to Standard if > 1/2 max HP, else Zen.
Zero to Hero
If this Pokemon is a Palafin in Zero Form, switching out has it change to Hero Form.
1.0%
Name Description Usage Meta %
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