Pokémon Champions Speed Tiers: Read the Turn Order

Speed tiers are not a list to memorise. They predict the turn that decides a game: who moves first, who needs protection, and when a speed-control turn is worth taking.

Compare final Speed, not base Speed

Base Speed is only the starting point. At Level 50, IVs, EVs, nature and temporary effects determine the number that matters. Two Pokémon with the same base Speed can have very different final stats. When they share effective Speed and use moves in the same priority bracket, move order is random.

Know the exceptions

Priority moves resolve before ordinary moves. Trick Room reverses normal Speed order for its active turns. Tailwind doubles a side's final Speed, while items and abilities can alter a single Pokémon. Effects such as Quash, After You and forced switching can matter too. A speed chart is a baseline, not a promise.

Use three practical checks

  1. Natural speed: can this Pokémon pressure its key targets without support?
  2. Boosted speed: under Tailwind or with its item active, what does it outrun?
  3. Trick Room speed: is it slow enough to benefit or fast enough to wait it out?

Speed-control reference points

Compare their stats, typing and options before committing to a spread.

Current Champions speed tiers

Base Pokemon Max Neutral No Stats Min Neutral + Scarf Choice Scarf Max + Scarf Choice Scarf
151
Absol-Mega-Z Garchomp-Mega-Z Lucario-Mega-Z
223 203 188 153 304 334
150
Aerodactyl-Mega Alakazam-Mega
222 202 187 153 303 333
145
Beedrill-Mega Sceptile-Mega
216 197 181 148 295 324
142
Dragapult Greninja-Mega
213 194 178 145 291 319
135
Lopunny-Mega Manectric-Mega
205 187 170 139 280 307
134
Delphox-Mega
204 186 169 138 279 306
130
Aerodactyl Gengar-Mega Jolteon Raichu-Mega-Y
200 182 165 135 273 300
126
Pyroar-Mega Talonflame
195 178 160 131 267 292
125
Weavile
194 177 159 130 265 291
124
Meowstic-F-Mega Meowstic-M-Mega
193 176 158 129 264 289

Test the board, not just a number

If an attacker needs Tailwind, ask whether its partner survives long enough to set it. If your answer to a fast team is Trick Room, ask whether your lead functions before Trick Room goes up. Use the live table as a reference, then verify important matchups in the team builder.